
Microsol want to utilize Gravitium to power their warships, which could result in them becoming nearly unstoppable. They had Buce shot because of his knowledge of Gravitium, which is a special mineral, unique to Tyrian, capable of controlling the force of gravity. As Buce lay dying, he tells Trent that it was all the work of Microsol, the giant corporation who controlled the terraformation of Tyrian. One day, Buce Quesillac, a Hazudra and Trent's best friend, is shot in the back by a hoverdrone which quickly disappears into the sky. His latest assignment is the planet Tyrian, which is located near the territory of the Hazudra, who are a lizard-like race. Trent Hawkins, who is employed to scout out habitable locations on newly terraformed planets.

The only missing bits are the weapon library and part of the challenges.

99% complete, this game was canned and later given away in ROM format, fully playable. "Highlight Colours" remain the same, this means that, for example, Mobs will still be highlighted red instead of brown.Īlso please note that this mod was made with visuality in mind, not practicality.Tyrian 2000 for Game Boy Color was first intended to be a transitional GBGBC game, but its release date was to take place after the releases for Game Boy Color faded ito nothingness. Please note that, due to how the game saturates the colour, it's a lot less dark than it is meant to be.įor example, Black appears more Dark Gray than a deep almost pitch black dark. Cyan and White are the same, but they have been darkened to be in tune with the rest of the colours. * Yellow is a much more "Gold Wheat"-like type of colour. * Pink is now Black instead with some very small hints of blue. * Purple is now a customized "Tyrian Purple" type of colour that is also heavily desaturated. * Orange is now a much more saturated, bright orange, but also heavily contrasted and clearly dark. * Red is a combination of "Carmite" and dark/blood red. * Green is now "Dark Green" with some Coral hints to it. * Blue is now a much more desaturated "Midnight Blue" type. That's lovely, but the colours for the team? Cartoonish, so I just said, hey if I can fix it myself then I will and I did.

The game is clearly made to be set in a "realistic" setting, which is why, visually, it's very bloomy despite the fact the whole lore, history and environment of the game being rather "Medieval Dark" style. The reason I made this is because I got sick of the overly-saturated colour that Spellforce 3 has. This mod changes Team Colour to make it be darker and have a better contrast.
